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TOYS - Ranked 1th at TRiP 99 TOYS is our current last release on PC. It was originally a dedicace to Don Bluth and his movie Anastasia. This production is designed as a movie and was acclaimed as a new demo style by the community. Download the fix (recommended) |
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INCOMING FUTURE - Ranked 1th at The Party 98 This is maybe the biggest Gods release we did with a cinematographic show of 15 minuts, massive use of music synchronisation and scenario. Incoming Future was made to look like a Hollywood production. An unforgettable moment! Download DirectX version (this is an addon you have to download the first version before) |
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OLYMPUS 2 intro A little intro released outside of any party. |
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DIMENSION - Ranked 1th at The Gathering 98 Gigantic 3D world! That what could name this demo. DIMENSION marks a new engine technology with for the first time the use of ZBuffer and texture perspective correction. As it's a DOS demo, you may need a tool like DOSBox to run it. |
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EVOLUTION - Ranked 1th at Saturne 97 Here is our first PC demo after several years of productions on Amiga. EVOLUTION was our first production that mixed code written in both C++ and ASM. All low level, critical code that needs maximum performance is written fully in ASM (3D computation, scanline renderer, etc.), non-critical code stays in C++. This is a radical different approach inherent to the PC. The renderer is coded for software computation (non-accelerated) with very optimised code (the joice of chunky pixels) and runs under DOS on a simple Pentium 90, 16MB. EVOLUTION is Saturne 97 award. A must see for retro demo lovers! As it's a DOS demo, you may need a tool like DOSBox to run it. |