Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
AABBTreeThis is the base class of all implementations of AABB tree that is, the base of OZCollide
AABBTreeAABBThe concrete implementation of an AABBTree that contains AABB
AABBTreeAABB_BuilderA helper to create an AABBTreeAABB from a set of AABB
AABBTreeAABBLeafRepresents the leaf of an AABBTreeAABB
AABBTreeNodeDefines a node if an AABB tree
AABBTreePolyThe concrete implementation of an AABBTree that contains polygons
AABBTreePolyBuilderA helper to create an AABBTreePoly from a set of polygons
AABBTreePolygonLeafRepresents the leaf of an AABBTreePolygon
AABBTreeSphereThe concrete implementation of an AABBTree that contains spheres
AABBTreeSphere_BuilderA helper to create an AABBTreeSphere from a set of spheres
AABBTreeSphereLeafRepresents the leaf of an AABBTreeSphere
BoxDefines an AABB (Axis Aligned Bounding Box)
AABBTreePoly::BoxColResultDefines the result of a collision detection query with a Box
AABBTreeAABB::BoxColResultDefines the result of a collision detection query with a Box
BoxEdgeDefines the edge of a box
DataInAn input pin to read data
DataOutAn output pin to write data
EllipsoidDefines a 3D ellipsoid
AABBTreePoly::EllipsoidColResultDefines the result of a collision detection query with an Ellipsoid
FrustumGeneric class to define a frustum
MatrixDefines a "normal" 4x4 matrix that does rotation and translation
Matrix3x3Defines a 3x3 Matrix which is a matrix optimised only for rotation
MonitorA Monitor is an abstract user callback method to get informations about an event in progress
OBBDefines an OBB (Oriented Bounding Box) which is merely an oriented AABB
AABBTreePoly::OBBColResultDefines the result of a collision detection query with an OBB
PlaneDetermines a 3D plane
PolygonDefines a polygon (sometime called n-gons)
AABBTreePoly::SegmentColResultDefines the result of a collision detection query with a segment
SphereRepresents a traditional 3D sphere
AABBTreePoly::SphereColResultDefines the result of a collision detection query with an Sphere
Vec2fA typical 2D vector class
Vec3fA typical 3D vector class
Vector< T >A Vector is the equivalent of a std::vector but simplier to use
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