| AABBTree | This is the base class of all implementations of AABB tree that is, the base of OZCollide |
| AABBTreeAABB | The concrete implementation of an AABBTree that contains AABB |
| AABBTreeAABB_Builder | A helper to create an AABBTreeAABB from a set of AABB |
| AABBTreeAABBLeaf | Represents the leaf of an AABBTreeAABB |
| AABBTreeNode | Defines a node if an AABB tree |
| AABBTreePoly | The concrete implementation of an AABBTree that contains polygons |
| AABBTreePolyBuilder | A helper to create an AABBTreePoly from a set of polygons |
| AABBTreePolygonLeaf | Represents the leaf of an AABBTreePolygon |
| AABBTreeSphere | The concrete implementation of an AABBTree that contains spheres |
| AABBTreeSphere_Builder | A helper to create an AABBTreeSphere from a set of spheres |
| AABBTreeSphereLeaf | Represents the leaf of an AABBTreeSphere |
| Box | Defines an AABB (Axis Aligned Bounding Box) |
| AABBTreePoly::BoxColResult | Defines the result of a collision detection query with a Box |
| AABBTreeAABB::BoxColResult | Defines the result of a collision detection query with a Box |
| BoxEdge | Defines the edge of a box |
| DataIn | An input pin to read data |
| DataOut | An output pin to write data |
| Ellipsoid | Defines a 3D ellipsoid |
| AABBTreePoly::EllipsoidColResult | Defines the result of a collision detection query with an Ellipsoid |
| Frustum | Generic class to define a frustum |
| Matrix | Defines a "normal" 4x4 matrix that does rotation and translation |
| Matrix3x3 | Defines a 3x3 Matrix which is a matrix optimised only for rotation |
| Monitor | A Monitor is an abstract user callback method to get informations about an event in progress |
| OBB | Defines an OBB (Oriented Bounding Box) which is merely an oriented AABB |
| AABBTreePoly::OBBColResult | Defines the result of a collision detection query with an OBB |
| Plane | Determines a 3D plane |
| Polygon | Defines a polygon (sometime called n-gons) |
| AABBTreePoly::SegmentColResult | Defines the result of a collision detection query with a segment |
| Sphere | Represents a traditional 3D sphere |
| AABBTreePoly::SphereColResult | Defines the result of a collision detection query with an Sphere |
| Vec2f | A typical 2D vector class |
| Vec3f | A typical 3D vector class |
| Vector< T > | A Vector is the equivalent of a std::vector but simplier to use |
1.7.1