Amiga Demos

Here is a list of some of the most important Amiga productions I've released by the past. I've captured each of them in MPG for your conveniance (it's hard nowadays to have a working Amiga on hands :). Sorry for the poor video quality, it's taken from a plain old VHS. If you want to obtain the original demo file, you need to download the real demos from some websites as pouet.net or back2roots and run the demo on an Amiga or some emulators (whatever it could be as soon as it works).
You can also obtain the original VHS of all of our gOds productions (more than 2 hours of pure pleasure!) by writing me!
Also, be sure to not miss our official website, Olympus2. Enjoy! :)

OLYMPE (27 December 1994)
Released at "The Party 4" in Denmark

"Olympe" is my first trackmo released when I was 15 years old (a trackmo is a demo where you burn track by track your production directly on a floppy disk, i.e.bypassing any filesystem). The code is written 100% in Motorola 68020 ASM with nights and nights spent to optimise the code and makes the all things running as fast and as smart as possible. The video capture has been made on a very basic Amiga 1200 (68020 @ 14Mhz and 2MB of video ram).
I think this is a quite good start for a demo scener.
I could never forget the time I spent on this demo.

Credits:

Code: Odin & Little
Graphism: Bridgeclaw
Soundtrack: Liszt

Download:

MPEG1 video (101 mbytes, 9mn28s): click here!

 

 

FUTURE (27 August 1995)
Ranked #1 at "Party Zone 3" in France

"Future" is probably one of my most technical trackmo on Amiga. Here, only brutal hard code featuring full screen mapping 1x1 precision running in 3 vbls on a basic Amiga 1200. The final part shows a full screen mapping sphere composed of 64 faces in 8 colors running at 2 vbls. The CPU is hot and smells :)
This demo has definitively marked my deep passion for highly optimised and performant code.

Credits:

Code: Odin
Graphism: Bridgeclaw
Soundtrack: Liszt

Download:

MPEG1 video (51.1 mbytes, 4mn33s): click here!

 

Sound 04 Intro (28 December 1995)
Released at "The Party 5" in Denmark for the sound-disk of "Spoon"

This intro was just a pure, real pleasure to release.
Here, nothing long or endless. Just 1 minut of a demoniac intro running at light speed featuring a full screen 1x1 precision cube mapping in ... 2 vbls! Don't try this at home, it burns!

Credits:

Code: Odin
Graphism: Bridgeclaw
Soundtrack: Liszt

Download:

MPEG1 video (11.9 mbytes, 1mn06s): click here!

 

Unswerving, 40kb Intro (01 January 1996)
Scheduled to be released at "The Party 5" in Denmark but we were delayed and...

With age, brutal code becomes a state of mind (even at the young age of 16). Here, I wanted to push ahead the limit of gouraud shading and 3d mapping on a basic Amiga 1200. The result is mega full screen concave mesh of 96 faces running at 2 vbls followed by 4 mapped torus of 16 faces each! The final part shows a fullscreen mapped cube 8 colors 1x2 precision in 1 vbl!
Aahh daamn, I'm just in love with these kind of *brutal* opcodes burning your CPU...

Credits:

Code: Odin
Soundtrack: Liszt

Download:

MPEG1 video (26.7 mbytes, 2mn29s): click here!

 

Fraction (03 November 1996)
Ranked #2 at "Saturne IV" in France

Aahh... Fraction! (sigh...) This demo is really an unforgettable step for us (all of gOds members). We finally reached to deploy our main skills and love for the show to a receptive public which massively acclaimed us ("clap clap" and so on...). This demo was an opening for us which wanted to make a prosper "demomaker carrier".

Credits:

Code: Odin & Xbarr
Gfx: Bridgeclaw
Soundtrack: Liszt

Download:

MPEG1 video (79.9 mbytes, 7mn13s): click here!

 

Prsim, 4kb Intro (28 December 1996)
Released at "The Party 6" in Denmark

Well I think this one is really here for nostalgia since it's maybe our worst intro ever! Nevermind, it doesn't cost anything and use our well-done super-speed routines anyway :)

Credits:

Code: Odin & Xbarr
Soundtrack: Liszt

Download:

MPEG1 video (20.1 mbytes, 1mn47s): click here!

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