Amiga Demos
Here is a list of some of the most important Amiga productions I've released
by the past. I've captured each of them in MPG for your conveniance (it's
hard nowadays to have a working Amiga on hands :). Sorry for the poor video
quality,
it's taken
from a plain old VHS. If you want to obtain the original demo file, you need
to
download the real demos from some websites as pouet.net
or
back2roots
and run the demo on an Amiga or some emulators (whatever it could be as soon
as it works).
You can also obtain the original VHS of all of our gOds productions (more
than 2 hours of pure pleasure!) by writing me!
Also, be sure to not miss our official website, Olympus2. Enjoy!
:)
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OLYMPE (27
December 1994) "Olympe" is
my first trackmo released when I was 15 years old (a trackmo is a demo
where
you burn
track by track your
production
directly on a floppy
disk, i.e.bypassing any filesystem). The code is written 100%
in Motorola 68020 ASM with nights and nights spent to optimise the code
and makes the all
things
running as
fast
and as smart as possible.
The video capture has been made on a very basic Amiga 1200 (68020 @
14Mhz and 2MB of video ram). Credits: Code: Odin & Little Download: MPEG1 video (101 mbytes, 9mn28s): click here!
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FUTURE (27
August 1995) "Future" is probably
one of my most technical trackmo on Amiga. Here, only brutal hard code
featuring
full
screen mapping
1x1 precision running in 3 vbls on a basic Amiga 1200. The final part
shows a full screen mapping sphere composed of 64 faces in 8 colors
running at 2 vbls. The CPU is hot and smells :) Credits: Code: Odin Download: MPEG1 video (51.1 mbytes, 4mn33s): click here! |
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Sound 04 Intro (28
December 1995) This intro was just a pure, real pleasure to release. Credits: Code: Odin Download: MPEG1 video (11.9 mbytes, 1mn06s): click here! |
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Unswerving, 40kb Intro (01
January 1996) With age, brutal code becomes a state of mind (even at the young age
of 16). Here, I wanted to push ahead the limit of gouraud shading and
3d mapping on
a
basic
Amiga
1200.
The result is mega full screen concave mesh of 96 faces running at 2
vbls followed by 4 mapped torus of 16 faces each! The final part shows
a fullscreen mapped cube 8 colors 1x2 precision in 1 vbl! Credits: Code: Odin Download: MPEG1 video (26.7 mbytes, 2mn29s): click here! |
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Fraction (03
November 1996) Aahh... Fraction! (sigh...) This demo is really an unforgettable step for us (all of gOds members). We finally reached to deploy our main skills and love for the show to a receptive public which massively acclaimed us ("clap clap" and so on...). This demo was an opening for us which wanted to make a prosper "demomaker carrier". Credits: Code: Odin & Xbarr Download: MPEG1 video (79.9 mbytes, 7mn13s): click here! |
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Prsim, 4kb
Intro (28
December 1996) Well I think this one is really here for nostalgia since it's maybe our worst intro ever! Nevermind, it doesn't cost anything and use our well-done super-speed routines anyway :) Credits: Code: Odin & Xbarr Download: MPEG1 video (20.1 mbytes, 1mn47s): click here! |
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